BITACORA\AFAIK ANECDOTES
Process
DESIGN
ANIMATION
ARCHITECT
Storyboarding . Conceptual Design . Animation . Special Effects Creation . Architecture . Interior Design . Masterplanning
Entry LOG\001 in the AFAIK world series. This is a visual experiment where the audience is experiencing the desolation that's Earth and how the La'cie is the only one able to stop it. No matter the price. This is how it started.
Insight
The exploration of look and field on this 1st entry was focused on a limit of colors and heavy emphasis on shadows. The goal was to get some sense of scale without giving away all the details for the overall shape of the ship and relationship to the main character.
Gadgets
This first log entry I tried to understand how the technology would work. Being attached to the wrist as a way to express the functional aspect of the model purpose was a good start on the exploration facet.
Machine vs Idea
In the beginning, the color palette was important to showcase the feelings within the individual as ways to explore the world-building process. Particles were used to exemplify this aspect of the design. Also. I had to think about the aesthetic of the Knowlege recollection. But it was later discarded due to its ominous-looking attachment.